PENN & TELLER'S DESERT BUS

Penn & Teller's Desert Bus
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PENN & TELLER'S DESERT BUS



Written by Robert Foster
12 Friday 12th July 2013

A couple of days ago the New York Times put up another blinder of a long form article that apparently they're rather good at producing. It concerns Penn and Teller's 1995 unreleased video game for the Sega Mega CD (!), Desert Bus. From the horse's mouth:

In Desert Bus, an unreleased video game from 1995 conceived by the American illusionists and entertainers Penn Jillette and Teller, players must complete that journey in real time. Finishing a single leg of the trip requires considerable stamina and concentration in the face of arch boredom: the vehicle constantly lists to the right, so players cannot take their hands off the virtual wheel; swerving from the road will cause the bus’s engine to stall, forcing the player to be towed back to the beginning. The game cannot be paused. The bus carries no virtual passengers to add human interest, and there is no traffic to negotiate. The only scenery is the odd sand-pocked rock or road sign. Players earn a single point for each eight-hour trip completed between the two cities, making a Desert Bus high score perhaps the most costly in gaming.

It's essentially for fucking with your friends, which is fun.

We might not be able to quite match the standard of journalism that the NYT is famous for, but we can at least supplement their story with a video:

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